An In-Depth Look at the Inspiration, Development and Gameplay of Elden Ring

An In-Depth Look at the Inspiration, Development and Gameplay of Elden Ring

Elden Ring is an upcoming game from the director of Nier: Automata, Taro Yoko. The game is set to release on PC and consoles in 2020.

The game is set in a world where humans have been driven to the brink of extinction by a race of ancient dragons. Humanity has only survived by living in scattered settlements behind enormous walls that are constantly under threat from dragon attacks.

A key feature of Elden Ring will be its “combat system” which will be different from other games in the genre and feature more close-quarters combat with weapons like swords, spears, and axes as opposed to guns or bows and arrows.

A Review of The Daring Storyline in Elden Ring That Will Make Game Players Cry

The game starts with a prologue, which is a short introduction to the world of Elden Ring. It’s dark, and the protagonist is running through the forest with an axe in his hand.

The protagonist falls and as he gets up he sees a dead body on the ground. This is where players find out that you are playing as someone who has lost their memory and can’t remember anything about themselves or their past.

The Daring Storyline in Elden Ring That Will Make Game Players Cry

What is the Release Date for Elden Ring?

Elden Ring is an upcoming action RPG game that was announced at the E3 2019.

It will be available for the PC, PlayStation 4 and Xbox One.

The release date for Elden Ring is not yet announced.